Tag: AoD

Final Rush Pro 5

I’m happy to announce the immediate availability of the Final Rush Pro 5 map for Supreme Commander Forged Alliance Forever. During the past few weeks I’ve been reworking version 4 of the map, and have added many new… Read More

Object Orientated Lua code

During the last few weeks I’ve been refactoring some horrible Lua code. This has been a ton of fun so far, and I learned many new things about Lua that I’d like to share. Such Horrible Code The code… Read More

Art of Defence SE4: legacy release

As I did recently with several of my old software projects, I decided to wrap up a legacy release for my all time favourite Art of Defence map for C&C Generals, after I played the latest release once… Read More

New C&C Generals map

I’ve created a new version of an unique C&C Generals map that introduces the player to a totally new experience in the game. In essence, the map, called [extreme] buggy survival, is a so called ‘AoD map’. AoD… Read More