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Tag: Design principles

Readable Functions: Guard Clause

2019-01-14 Jeroen 3 Comments

Guard Clauses are one of my favorite little tricks that allow simplifying code. A guard clause is an if statement…

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Posted in: Programming Filed under: Clean Code, Code Quality, Complexity, Design principles, Functions, Guard Clause, Planet Wikimedia, Readable Functions, Software design

Readable Functions: Do One Thing

2018-10-30 Jeroen 3 Comments

Several tricks and heuristics that I apply to write easy to understand functions keep coming up when I look at…

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Posted in: Uncategorized Filed under: Clean Code, Code Quality, Complexity, Design principles, Functional Programming, Functions, Immutability, Planet Wikimedia, Readable Functions, Software design

Readable Functions: Minimize State

2018-10-24 Jeroen 3 Comments

Several tricks and heuristics that I apply to write easy to understand functions keep coming up when I look at…

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Posted in: Programming Filed under: Anti-patterns, Clean Code, Code Quality, Complexity, Design principles, Functional Programming, Functions, Immutability, Planet Wikimedia, Readable Functions, Software design

The Fallacy of DRY

2017-09-06 Jeroen 13 Comments

DRY, standing for Don’t Repeat Yourself, is a well-known design principle in the software development world. It is not uncommon…

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Posted in: Programming Filed under: Anti-patterns, Bounded Contexts, Clean Code, Code Quality, Complexity, Design patterns, Design principles, DRY, Planet Wikimedia, Software design

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